I am a programmer, interface designer, and noisemaker. Rooted in repair and craft, I strive to create transparent, remixable digital tools for a sustainable and accessible future. I do my best work on projects that combine high-performance engineering with ambitious design. I build climate software at Watershed and run a studio called Misery & Co.
I learn by making, so this website collects tiny experiments that I’ve built in service of learning or teaching. If you want to read about bigger projects I’ve been involved with, there’s more here ➫
Recent additions
- : New project “Tempo tracker” added to the lab.
- : New project “Two spirals” added to the lab.
- : New project “Fractal explorer” added to the lab.
- : New project “CA Finder: GPU Edition” added to the lab.
- : New icon “Repair” added to the lab.
- : New icon “Cyclic repair” added to the lab.
- : New patchstorage module “Stargazer touch” added to the lab.
- : New project “Dim” added to the lab.
Explore hundreds of projects in the lab.